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Fudge
Animorphs

Extinct

These races are extinct, either through the natural effects of time or some malevolent force. They're here for completeness' sake, not out of any need.

Arn
The Arn are the original inhabitants of Hork-Bajir. They have six legs, two wings and brightly colored fur. The Arn are masters of the biological sciences, particularly genetic engineering. They have a much lesser understanding of physics, although they are more advanced than humans.
Gifts
	TL +5 for biological sciences
	TL +2 for physical sciences
	Never a fear of heights

Faults
	Scale -2 (about a meter tall)

Ellimist References
The Ellimist names several spacegoing races in The Ellimist Chronicles, but gives almost no description of each. They include the Generationals, who number themselves by generation; the Capasins, a multi-armed warlike race with beaks; the Unemites, with variable skin color and limbs, as well as a love of music; and the Illimids.

Graffen's Children
Described in Animorphs #26: The Attack as looking like Gumby, but dark blue and rough textured, like the bark of a tree. These creatures were friendly, with no understanding of war -- easy prey for the Howlers.

Howler Victims
Animorphs #26: The Attack lists a few alien races destroyed by the Howlers: the Mashtimee, Pon, and Nostnavay. Nothing else is known about them at this time.

Ket
The Ket hail from the skies of a volcanic planet. They lived on giant crystals that flew through the skies under the power of their many wings beating in concert. Their lower extremities ended in pods adapted specifically to hold onto crystal spars. The crystals also served as the basis of an optical network used for communications, information storage and retrieval, and games. Crystal-to-crystal communication was never developed, but they had discovered Zero-space travel, and one crystal found a way to communicate through Zero-space. The Ellimist started his existence as a Ketran.
Gifts
	TL varies depending on the science in question

Faults
	Strength Scale -2

Supernormal Powers
	Flight

Mercorans
Mercorans are human-sized crablike beings. They have multiple shuttered eyes that open and close with varying frequency, depending on their emotional state. They are also very peaceful, and masters of force field technology.
Gifts
	Superb Balance, due to many legs
	TL +4, +6 for force fields

Supernormal Powers
	Can regenerate lost limbs over time
	360o Vision from multiple eyes
	Three arms
	Telepathy

Faults
	Pacifist
The Mercorans appear only in Megamorphs #2: In the Time of the Dinosaurs.

Nesk
The Nesk are hive creatures the size of ants. They can work together to form coarse replicas of larger creatures like humans. This allows them to use devices of the appropriate Scale.
Supernormal Powers
	Scale: -29
	High Technology, +3 TL
	In large groups, able to form crude replicas of
		larger creatures (allow all Attributes at Fair)
	Replicas can be scattered but not truly injured
Nesk can actually have devices up to +5 TL on hand, because they steal their technology from other races. Most of their equipment will be at +3 TL, though.

The Nesk appear only in Megamorphs #2: In the Time of the Dinosaurs.

Pemalites
We know very little about the Pemalites. They were a playful race with unbelievably advanced technology, all of it dedicated to making life fun. They built the Chee to be their friends. They built the craft seen in Animorphs #27: The Exposure. Both the Chee and the craft are still functional after uncounted millenia.

The Howlers destroyed the Pemalites long ago. The Chee brought the survivors to Earth and combined their "essence" with Earth canines in the distant past, producing the first dogs.

The Chee talk about the Pemalites occasionally, always in reverent, wistful tones. It seems probable that the Pemalites looked something like bipedal canines. They must have had at least human-level intelligence (but much higher technology, possibly as high as +8 TL) and something akin to hands. Beyond that and their friendly, playful attitude, anything else is blind speculation.

The Five
Ax mentions these as the reason the Venber are extinct in Animorphs #25: The Extreme. He also implies that the Andalites may have been the ones to wipe out The Five, but admits their histories are silent on the subject.

Venber
About eight feet tall (Scale 1), these cold-planet humanoids had heads shaped a little like a hammerhead shark's. They had two upper arms split at the elbows to form four forearms. Two of the forearms were used to propel them along the ice on their long, ski-like feet. Their skin was silver, with flashes of bloodred and midnight blue along their flanks and shoulders, converging in their faces. They melt in temperatures above freezing.

The Venber were harvested to extinction by The Five as a source of coolants for their superconductors. The Yeerks used genetic engineering to resurrect a few samples as cold-environment labor in Animorphs #25: The Extreme.


Table of Contents

  1. Introduction
  2. Characters
  3. Aliens
    1. Allies
    2. Enemies
    3. Extinct
    4. Other
  4. Creatures
  5. Things
  6. Campaigns
  7. Recommended Reading

Original material © Patrick Clark 2000
Everything else is either © Steffan O'Sullivan or © K. A. Applegate.
Last updated 5 March 2001

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