These races fall into several categories. They might be neutral in the Andalite-Yeerk war, fighting neither for nor against either side. They might be actively hostile to both sides and anyone else. Or they might get only passing mention in at least one book.
Skills Helmacrons have the range of skills expected for a spacegoing race. At least, the females do. The males are domestic servants. Females also have Sword: Poor at the very least. Gifts High Technology, +4 TL Supernormal Powers Four arms Group memory (similar to Howlers, but memory only) Faults Scale -29, about the size of a small ant Truly believe themselves to be superior to other races Every decision is debated . . . violently
The Helmacrons also have a technology unique to them that allows them to identify morph-capable individuals by the resisual energy signature. Their first appearance was in Animorphs #24: The Suspicion.
Attributes FIT: Good (Scale 2) DEX: Good (Scale 2) WIL: Good INT: Poor PER: Good SOC: Poor Skills All combat and weapon skills: Good Gifts Can turn 360o at waist High Technology, +3 TL Retractable claws Scale 2 for STR and DEX, not Mass Tough hide, +1 to defensive damage factor Supernormal Powers Extended group memory, all the way back to creation Group mind, automatic knowledge sharing Howl: disorients sentient beings, +2 Damage attack with 1-meter radius Limited X-ray vision, sees vital organs automatically Faults Comprehension like a three-year-old child Horrible reputationHowlers are described only in Animorphs #26: The Attack.
Gifts No penalties to vision in low light Webbed hands and feet, improved swimming ability Supernormal Powers Can breathe air or water Faults Scale -1 for both Strength and Dexterity out of waterAbout ten percent of Nartecs don't have the Fault.
Based on these comments, the Ongachic probably use human norms for most Traits. Add in job-related skills and Gift: STR Scale 1 to complete the picture.
The Skrit Na are a nomadic society, which has made Yeerk infiltration all but impossible. An occasional saucer may be taken over, but without a portable Kandrona, it's not that useful to the Yeerks.
Attributes DEX: Poor INT: Poor PER: Mediocre Gifts Tough hide (carapace), +2 to defensive damage factor
The Skrit Na are described best in The Andalite Chronicles.
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Last updated 27 April 2000